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Welcome to Dijemeric Visualizations

Where photography and mathematics intersect with some photography, some math, some math of photography, and an occasional tutorial.

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Showing posts with label Dijermy. Show all posts
Showing posts with label Dijermy. Show all posts

Wednesday, June 22, 2011

Writing a How-to Procedure for Your Camera Club

Camera club "how-to' instructions bugging you? Have you just tried uploading an image for competition and wasted an hour because the instructions were not understandable? Do you sometimes think you could do a better job at writing instructions yourself?  I think you can.  Here are some suggestions and an example for writing a clear, concise, and usable set of instructions.  I am using a draft procedure from the Berkeley Camera Club as an example.  Now you should try the same with your group but you'll have to design your own logo!

"How-to" procedures for a club should conform to a standardized format.  At a minimum, each procedure should have a title, procedure number, and date the procedure was written.  If your group is growing, changing, or open to suggestions from your membership, also consider adding a revision number, group identification, and a group logo.

The logo, group identification, date, procedure number, and revision number should be placed in a header, as in figure 1 below.

Figure 1: Header Information

Below the header, place the title and text of the procedure.  The procedure can usually be divided into two parts, a background and a procedure.  The background provides an overview, purpose, and context while the procedure is the set of instructions to be followed.


Figure 2: Example Procedure, Page 1

Since you belong to a camera club, you are probably familiar with Photoshop, Lightroom, or some other software for processing images.  These can be useful in constructing written instructions, especially if you use screen shots that can then be imported into Photoshop/Lightroom for further processing.  The screen shot in figure 2, above, required no further processing to highlight the My Galleries selection.  Not all screen shots will provide such nice highlighting to direct the attention of the reader.

I like to use arrows, colored yellow or orange or red, to direct the reader's attention.  Draw an arrow in Photoshop and save it as a layered image (e.g., psd).  This will allow you to open the file later and use the arrow without having to remove the background.  Note that since the image below has been compressed (e.g., jpg), it has a white background, but the layered version has a clear background. 

Figure 3: Arrow to Direct Attention

Now that you have an arrow you can use it in any of the screen clips where you want to direct the reader's attention, like in page 2 of the example procedure in figure 4 below.

Figure 4: Adding Arrows to Direct Attention

That's about it, except you should always follow up with feedback and comments from others to find out if your procedure works the way you think it should.  And of course, after several months go by there will probably be some complaints and a rewrite.  That's where the revision number comes in handy.  And maybe you might help someone else do the revision!  





Friday, May 20, 2011

Playland at the Beach Lives On

2124 Coming Attractions2126 Pinball Alley2119 Professor B and His Mind Reading Flea2112 Yes, it is real2079 The Fortune Teller2076 Circus Recreation by Don Marcks
PlaylandBatchPlaylandBatch_KEO2105.jpg2073_4_ Playland at the Beach2107 Before the Attitude Adjustment2091 Dickens Time2088 Story Book Recreation2123 Professor B and the Canon Ball Flea With Catcher Standing By
2065 Movie Recalling Playland2078 Living Half Girl2077 Circus Recreation by Don Marcks2109 Professor B Engages His Audience2081 Don Sneaks into the Circus2108 After the Attitude Adjustment
2083 Circus Recreation by Don Marcks2115 Flea for Two2099 Only if You Dare2106 Thirty Shots - Five Baskets2092 Laughing Sal - One of Two Hundred and Fifty2118 The Tightrope Flea Act
Remember San Francisco's Playland at the Beach? You don't? Oh well, you're probably a lot younger than I and can be forgiven.

While Playland no longer exists, having gone seedy and even scary in the 60's and then got itself replaced with condos and a supermarket when no one thought it worth the face lift, some of it lives on. Like at the Musee Mechanique at San Francisco's Pier 43.5 and Playland Not at the Beach in El Cerrito on the east side of the bay.

Both are worth a visit. The Musee Mechanique is free and fun though you might just drop a few quarters into a machine or two to see how they work and take you to a yesterday when fun was a much simpler and cheaper endeavor.